// User behavior in simulation use crate::{ get_date, negative_report::NegativeReport, positive_report::PositiveReport, simulation::state::State, BridgeDistributor, }; use lox_cli::{networking::*, *}; use lox_library::{ bridge_table::BridgeLine, cred::Lox, proto::check_blockage::MIN_TRUST_LEVEL, scalar_u32, }; use rand::Rng; pub struct User { // Does this user cooperate with a censor? censor: bool, // 2-character country code country: String, // The user always has a primary credential. If this credential's bucket is // blocked, the user may replace it or temporarily hold two credentials // while waiting to migrate from the primary credential. primary_cred: Lox, secondary_cred: Option, // Does the user submit reports to Troll Patrol? submits_reports: bool, } impl User { pub async fn new(state: &State) -> Self { let cred = get_lox_credential( &state.net, &get_open_invitation(&state.net).await, get_lox_pub(&state.la_pubkeys), ) .await .0; // Probabilistically decide whether this user cooperates with a censor let mut rng = rand::thread_rng(); let num: f64 = rng.gen_range(0.0..1.0); let censor = num < state.prob_user_is_censor; // Probabilistically decide whether this user submits reports let num: f64 = rng.gen_range(0.0..1.0); let submits_reports = num < state.prob_user_submits_reports; // Probabilistically decide user's country let mut num: f64 = rng.gen_range(0.0..1.0); let cc = { let mut cc = String::default(); for (country, prob) in &state.probs_user_in_country { let prob = *prob; if prob < num { cc = country.to_string(); break; } else { num -= prob; } } cc }; Self { censor: censor, country: cc, primary_cred: cred, secondary_cred: None, submits_reports: submits_reports, } } // TODO: This should probably return an actual error type pub async fn invite(&mut self, state: &State) -> Result { let etable = get_reachability_credential(&state.net).await; let (new_cred, invite) = issue_invite( &state.net, &self.primary_cred, &etable, get_lox_pub(&state.la_pubkeys), get_reachability_pub(&state.la_pubkeys), get_invitation_pub(&state.la_pubkeys), ) .await; self.primary_cred = new_cred; let friend_cred = redeem_invite( &state.net, &invite, get_lox_pub(&state.la_pubkeys), get_invitation_pub(&state.la_pubkeys), ) .await .0; // Probabilistically decide whether this user cooperates with a censor // We do not influence this by the inviting friend's status. Anyone // might have friends who are untrustworthy, and censors may invite // non-censors to maintain an illusion of trustworthiness. Also, a // "censor" user may not be knowingly helping a censor. let mut rng = rand::thread_rng(); let num: f64 = rng.gen_range(0.0..1.0); let censor = num < state.prob_user_is_censor; // Probabilistically decide whether this user submits reports let num: f64 = rng.gen_range(0.0..1.0); let submits_reports = num < state.prob_user_submits_reports; // Determine user's country let num: f64 = rng.gen_range(0.0..1.0); let cc = if num < state.prob_friend_in_same_country { self.country.to_string() } else { // Probabilistically decide user's country let mut num: f64 = rng.gen_range(0.0..1.0); let mut cc = String::default(); for (country, prob) in &state.probs_user_in_country { let prob = *prob; if prob < num { cc = country.to_string(); break; } else { num -= prob; } } cc }; Ok(Self { censor: censor, country: cc, primary_cred: friend_cred, secondary_cred: None, submits_reports: submits_reports, }) } // Attempt to "connect" to the bridge, returns true if successful pub fn connect(&self, bridge: &BridgeLine) -> bool { true } pub async fn send_negative_reports(state: &State, reports: Vec) { let date = get_date(); let pubkey = state.tp_pubkeys.get(&date).unwrap(); for report in reports { state .net_tp .request( "/negativereport".to_string(), bincode::serialize(&report.encrypt(&pubkey)).unwrap(), ) .await; } } pub async fn send_positive_reports(state: &State, reports: Vec) { for report in reports { state .net_tp .request("/positivereport".to_string(), report.to_json().into_bytes()) .await; } } // User performs daily connection attempts, etc. and returns a vector of // newly invited friends and a vector of fingerprints of successfully // contacted bridges. pub async fn daily_tasks(&mut self, state: &State) -> (Vec, Vec<[u8; 20]>) { // Download bucket to see if bridge is still reachable // (We assume that this step can be done even if the user can't actually // talk to the LA.) let (bucket, reachcred) = get_bucket(&state.net, &self.primary_cred).await; let level = scalar_u32(&self.primary_cred.trust_level).unwrap(); // Can we level up the main credential? let can_level_up = reachcred.is_some() && (level == 0 && eligible_for_trust_promotion(&state.net, &self.primary_cred).await || level > 0 && eligible_for_level_up(&state.net, &self.primary_cred).await); // Can we migrate the main credential? let can_migrate = reachcred.is_none() && level >= MIN_TRUST_LEVEL; // Can we level up the secondary credential? let mut second_level_up = false; let mut failed = Vec::::new(); let mut succeeded = Vec::::new(); for i in 0..bucket.len() { // At level 0, we only have 1 bridge if level > 0 || i == 0 { if self.connect(&bucket[i]) { succeeded.push(bucket[i]); } else { failed.push(bucket[i]); } } } let second_cred = if succeeded.len() < 1 { if self.secondary_cred.is_some() { std::mem::replace(&mut self.secondary_cred, None) } else { // Get new credential let cred = get_lox_credential( &state.net, &get_open_invitation(&state.net).await, get_lox_pub(&state.la_pubkeys), ) .await .0; Some(cred) } } else { // If we're able to connect with the primary credential, don't // keep a secondary one. None }; if second_cred.is_some() { let second_cred = second_cred.as_ref().unwrap(); let (second_bucket, second_reachcred) = get_bucket(&state.net, &second_cred).await; if self.connect(&second_bucket[0]) { succeeded.push(second_bucket[0]); if second_reachcred.is_some() && eligible_for_trust_promotion(&state.net, &second_cred).await { second_level_up = true; } } else { failed.push(second_bucket[0]); } } let mut negative_reports = Vec::::new(); let mut positive_reports = Vec::::new(); if self.submits_reports { for bridge in &failed { negative_reports.push(NegativeReport::from_bridgeline( *bridge, self.country.to_string(), BridgeDistributor::Lox, )); } if level >= 3 { for bridge in &succeeded { positive_reports.push( PositiveReport::from_lox_credential( bridge.fingerprint, None, &self.primary_cred, get_lox_pub(&state.la_pubkeys), self.country.to_string(), ) .unwrap(), ); } } } // We might restrict these steps to succeeded.len() > 0, but we do // assume the user can contact the LA somehow, so let's just allow it. if can_level_up { let cred = level_up( &state.net, &self.primary_cred, &reachcred.unwrap(), get_lox_pub(&state.la_pubkeys), get_reachability_pub(&state.la_pubkeys), ) .await; self.primary_cred = cred; self.secondary_cred = None; } // We favor starting over at level 1 to migrating else if second_level_up { let second_cred = second_cred.as_ref().unwrap(); let cred = trust_migration( &state.net, &second_cred, &trust_promotion(&state.net, &second_cred, get_lox_pub(&state.la_pubkeys)).await, get_lox_pub(&state.la_pubkeys), get_migration_pub(&state.la_pubkeys), ) .await; self.primary_cred = cred; self.secondary_cred = None; } else if can_migrate { let cred = blockage_migration( &state.net, &self.primary_cred, &check_blockage( &state.net, &self.primary_cred, get_lox_pub(&state.la_pubkeys), ) .await, get_lox_pub(&state.la_pubkeys), get_migration_pub(&state.la_pubkeys), ) .await; self.primary_cred = cred; self.secondary_cred = None; } else if second_cred.is_some() { // Couldn't connect with primary credential if succeeded.len() > 0 { // Keep the second credential only if it's useful self.secondary_cred = second_cred; } } if negative_reports.len() > 0 { Self::send_negative_reports(&state, negative_reports).await; } if positive_reports.len() > 0 { Self::send_positive_reports(&state, positive_reports).await; } // Invite friends if applicable let invitations = scalar_u32(&self.primary_cred.invites_remaining).unwrap(); let mut new_friends = Vec::::new(); for _i in 0..invitations { let mut rng = rand::thread_rng(); let num: f64 = rng.gen_range(0.0..1.0); if num < state.prob_user_invites_friend { match self.invite(&state).await { Ok(friend) => { // You really shouldn't push your friends, especially // new ones whose boundaries you might not know well. new_friends.push(friend); } Err(e) => { println!("{}", e); } } } } // List of fingerprints we contacted. This should not actually be more // than one. let mut connections = Vec::<[u8; 20]>::new(); for bridge in succeeded { connections.push(bridge.get_hashed_fingerprint()); } (new_friends, connections) } }